color variations
Monthly Archives: January 2011
dogs dogs // d o g s
this time, not only the mesh is fully morphable, but also the texture is blendable.
but as the leg-lenght changes, i might get problems rigging them ..
Posted in project-erebus, work in progress
working title // a n n o u n c e m e n t
i decided to give the film a project title, and it is … tadaaa! : PROJECT-EREBUS
named after the Navy Patrol Boat, Riverine (PBR) “Erebus” from the motion picture “Apocalypse Now” which is based on Joseph Conrad‘s novella Heart of Darkness.
Of course, as its only a working title, its not meant to be the title of the film, but other projects are coming soon, so i have to create some folders 😉
Also I have an A N N O U N C E M E N T to make, as the vienna based record label “ENDORPHONIC” is joining me, adding sound effects and music to my film.
Posted in project-erebus, work in progress
modifier tests
a few videos with tests of modifiers and constraints, to visualize the characters view.
Posted in project-erebus, work in progress
street modifier test
a little test of the modifier stack
Posted in project-erebus, work in progress
Posted in project-erebus, work in progress
Posted in project-erebus, work in progress
rendertest
i tested the cars in the city today
Posted in project-erebus, work in progress
Posted in project-erebus, work in progress
VW T3 variations
for adding traffic extra low poly no subsurface, only smooth faces
Posted in project-erebus, work in progress