dogs dogs // d o g s

this time, not only the mesh is fully morphable, but also the texture is blendable.

but as the leg-lenght changes, i might get problems rigging them ..

working title // a n n o u n c e m e n t

i decided to give the film a project title, and it is … tadaaa! : PROJECT-EREBUS

named after the Navy Patrol Boat, Riverine (PBR) “Erebus” from the motion picture “Apocalypse Now” which is based on Joseph Conrad‘s novella Heart of Darkness.

Of course, as its only a working title, its not meant to be the title of the film, but other projects are coming soon, so i have to create some folders 😉

Also I have an A N N O U N C E M E N T  to make, as the vienna based record label “ENDORPHONIC” is joining me, adding sound effects and music to my film.


modifier tests

a few videos with tests of modifiers and constraints, to visualize the characters view.

 

street modifier test

a little test of the modifier stack

 

the great re-modeling

i decided to remodel the characters, after i looked at my styleguide.

also i made big changes in the output pipeline, to get a more cartoony look.

indoor lightning test

i started to model the first of three indoor scenes

video:

stills:

rendertest

i tested the cars in the city today

more cars

i remodeled the vw t3 after some input from a t3 owner, and added a few more heavy cars

for a light switching demo :

VW T3 variations

for adding traffic extra low poly no subsurface, only smooth faces