blender // a t h m o s p h e r e

two tests of blenders athmosphere simulation

also a test how far its possible to drive the modifierstack of the house, 10×10 duplicates, relief etc

character // r e m o d e l i n g

i changed the main character to a more cartoony look.
most changes are in modeling, but also the rendernodes and material shader nodes are finetuned to be more cartoony and less realistic.

February 2017
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