testing the UV texture with a test face, which i called hebert. for a good reason.
this will not be the final texture, so dont get used to it 🙂
modeling/rendering/animated cartoons
testing the UV texture with a test face, which i called hebert. for a good reason.
this will not be the final texture, so dont get used to it 🙂
Posted in project-erebus, work in progress
testing the suspension of the model, read the videos description for more information
Posted in project-erebus, work in progress
only the main bones are visible, there are a lot of bones under the hood, for crash simulation, wheeltracking etc
Posted in project-erebus, work in progress
Posted in project-erebus, work in progress
..to the new blog of the all new founded inevitable:crafts.studio
check back for more information
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Posted in project-erebus, work in progress
Posted in concept art, work in progress